GitHub - blender-for-science/anton: anton is an open-source generative design framework built on Blender, the open-source 3D creation suite.
![AlessandroZomparelli on X: "Tissue now is now 9 times faster with heavy Tessellations!!! (Quad and Fan mode). Development branch: https://t.co/tDCX6S601O #b3d #blender #blender3d #computationaldesing #co_de_it #blendertissue #blenderaddon ... AlessandroZomparelli on X: "Tissue now is now 9 times faster with heavy Tessellations!!! (Quad and Fan mode). Development branch: https://t.co/tDCX6S601O #b3d #blender #blender3d #computationaldesing #co_de_it #blendertissue #blenderaddon ...](https://pbs.twimg.com/media/DzE6OgVXQAAHjpn.jpg)
AlessandroZomparelli on X: "Tissue now is now 9 times faster with heavy Tessellations!!! (Quad and Fan mode). Development branch: https://t.co/tDCX6S601O #b3d #blender #blender3d #computationaldesing #co_de_it #blendertissue #blenderaddon ...
Blender Geometry Nodes procedural city. Tutorial - https://bit.ly/3cxgCxU Explore how Blender can be used as a computational design tools with the... | By Dimitar Pouchnikov Architect | Facebook
![SYNTH: One-button "make art" generative design? - Blender and CG Discussions - Blender Artists Community SYNTH: One-button "make art" generative design? - Blender and CG Discussions - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/6/5/6/6565977c0ab2a265692237109b2a1f9d5d31d0bd.jpeg)